Video: Damian Kastbauer’s Presentation

Posted by Ryan on April 26, 2011

Full video of Damian Kastbauer’s “A Footstep and Movement Sound Study Discussion” presentation from the April 13th, 2011 IGDA Twin Cites meeting at the Nerdery.

Footstep and movement sounds are a fundamental of many of today’s video games. While not always the focus, these sounds can turn a walk in the park into a test of player patience due to repetition or lack of consideration for sounds heard during hours of gameplay. Join us as we explore the art of footsteps and movement and how they contribute to the overall sound of a game by focusing on examples from different genres for comparison. Learn about some of the common challenges, solutions, and interesting insights that will sharpen your perception of movement in games.

Full Article: Footsteps and Informal Game Sound Study
http://blog.lostchocolatelab.com/2010/03/footsteps-informal-game-sound-study….
Footstep Game Sound Study Video Album
http://vimeo.com/album/142094
Game Audio Podcast: Footsteps & Foley
http://www.gameaudiopodcast.com/?p=106
Dense Clarity — Clear Density by Walter Murch
http://transom.org/?page_id=7006
Footsteps Procedural Style by Andy Farnell:
http://obiwannabe.co.uk/tutorials/html/tutorial_footsteps.html
The Sonic Spread: Iconic Game Sounds
http://thesonicspread.com/2010/10/29/the-most-memorable-iconic-game-sounds/
Super Mario Bros. Real SFX Replacement
http://www.youtube.com/watch?v=u9wp6cz0A1o

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