The IGDATC Podcast is finally here. Better late than never.
Scheduling conflicts, sickness and required game play and game development sessions delayed the podcast recording this month. After the pixel dust settled we dusted off our mics, invited a special guest and set our sites on record. We are proud able to bring you our 13th episode of the International Game Developers Association Twin Cities Chapter podcast. Special Guest, a local game developer Martin Grider.
We invite your feedback and comments. Thank you for listening.
What We’ve Been Doing and Other Nonsense
Martin: Go variant for iPhone, Game Jam,
Tori: more audio gigs including QONQR going half time
Jacque: SciEnt changing? and SWTOR, excited for Mass Effect 3
This is the International Game Developers Association (IGDA) chapter for the Minneapolis/St Paul (Twin Cities) metro area in Minnesota, USA. We are an active chapter and usually meet monthly. New visitors are always welcome (with or without IGDA membership).