Ep. 14 – a Virtual Candyland

Posted by Ryan on April 6, 2012

The IGDATC Podcast still exists

Were behind again delivering the podcast from March.   We chat in missing man formation (missing woman formation?) since Jacque is absent, but special guest Beau Severson was invited in her absense. Here’s the 14th episode of the International Game Developers Association Twin Cities Chapter podcast.

We invite your feedback and comments. Thank you for listening.

Show Notes

What We’ve Been Doing and Other Nonsense

  • Tori:  more audio gigs including two game audio gigs, full time freelance and teaching at IPR
  • Beau: website update and working on a Kickstarter campaign, and games
  • Ryan: Minnetron website, developing a game for mobile, playing games and a free game contest

Discussion Topics and Links

  • IGDATC Website has comments enabled now.  Come and comment on our podcast post!
  • Listen in for details about how you can get a copy of ‘The Ball’ for Steam
  • Global Game Jam event discussion.
  • Last month’s meeting discussion (video)
    • GGJ review, post-mortem, etc.
  • Join the e-mail mailing list: http://www.igdatc.org/mailing-list/

Contact us

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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  • Beau Severson

    April 10, 2012 at 8:05 pm

    My name is Beau Severson and I approve this message. 😀

The comments are closed.


This is the International Game Developers Association (IGDA) chapter for the Minneapolis/St Paul (Twin Cities) metro area in Minnesota, USA. We are an active chapter and usually meet monthly. New visitors are always welcome (with or without IGDA membership).

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