Huge thanks to all the Glitch, IGDATC, and greater community folks who came out to yet another fun Multiplayer Extravaganza! Once again we had a mix of great games going on several screens, with big crowds gathered around each one. There was some tabletop gaming going on as well, and local game makers doing some play testing on their laptops.
Towerfall saw a lot of action throughout the night. We got to test another build of Lovers in Dangerous Spacetime. Big thanks to Asteroid Base for sharing! Nidhogg was a new game at our event, and was a total blast. Also new to this event were Goat Simulator and Octodad. The necessary sacrifices were made to the goat gods and Demon Goat appeared in Goat Simulator, along with brief but hilarious appearances of Tall Goat and Feather Goat. Watching four players control limbs on an Octopus performing self checkout at a grocery store in Octodad was a sight to be seen.
At this Extravaganza we introduced the Local Game Screen. All night long we had a big screen dedicated to locally made games. The Local Game Screen is an awesome opportunity for us to share feedback and encouragement with our fellow game makers. We hope you’ll bring your own game, too!
We had nine games shared by seven local game makers, with most featured on the Local Game Screen itself and with additional mobile games being showcased nearby.
Thanks again to Glitch and IGDATC organizers for putting the event together. Thanks to everyone who showed up and played the games. Big thanks to the local game makers who shared their work! Let us know in the comments if we missed mentioning any games that were played.