IGDATC April 2015 – UW-Stout VR Collaboration with Jim Henson Company

Posted by IGDA Twin Cities on March 31, 2015

Wednesday, April 8, 2015 from 6:00 PM to 9:00 PM (CDT)

Eventbrite - IGDATC April 2015 - UW-Stout VR Collaboration with Jim Henson Co.

UW-Stout VR Collaboration with Jim Henson Company

Students from the University of Wisconsin-Stout’s Game Design BFA will present projects resulting from collaboration with the Jim Henson Company to create games inspired by the Farscape Universe. Two teams of eight used Maya and Unity to create 3D environments to be experienced with the Oculus Rift DK2 headsets.  After working for two intense weeks, the 16 students flew out to Los Angeles to pitch their projects to the Jim Henson Company, and tour various game and animation studios.  The presentation will both serve as a pitch for the game, as well as a play test session with the VR headsets.


Member Project – Exploring networking games with different tools – Vernon Alatorre

Moderately technical with a little bit of how to and some live demos, this presentation is about the experience learning and using some networking tools (Atavism/photon/Unity) and the pros and cons of each. Helpful tips and information about tools, technology and software.


Plug My Thing!

In addition to informal verbal plugs, we’ll also show your trailer, user group, recruitment page, promo video, demo reel, etc. Grab the appropriate ticket – first come, first served.


  • Short and sweet. 3 minutes max!
  • 1 short URL, Zero setup (Media is streamable from fast/reliable site like YouTube, Vimeo, etc.)
  • Your Contact info is on page or in video.
  • You were a part of this project, are attending the meeting, and will introduce it.
  • Meet us in the back of the auditorium at least 5-10 minutes early, so we can load your page.


  • 6:00 Pizza and Soda (thanks to the Nerdery!) and socialize.
  • 6:30 Plug My Thing!
  • 6:45 Vernon Alatorre
  • 7:30 UW Stout Presentations
  • 8:15 Playtime, Experience the UW Stout VR Demos

We’ll be heading to Joe Sensers in Bloomington after the event. Come socialize with other local developers.

Many, many thanks to The Nerdery for hosting IGDATC events over the years.


No comments yet

The comments are closed.


This is the International Game Developers Association (IGDA) chapter for the Minneapolis/St Paul (Twin Cities) metro area in Minnesota, USA. We are an active chapter and usually meet monthly. New visitors are always welcome (with or without IGDA membership).

Thank You to Our Sponsors

Web hosting donated by Abstract Puzzle
Monthly meeting space generously donated by Nerdery