Global Game Jam Recap and Game Post-mortems
GameCraft, the Global Game Jam 2017, was a smashing success with 31 games submitted on our jam site. With the 2017 Global Game Jam still fresh in our minds, come join us for a review discussion and post-mortems. Some teams will talk about their game and their jam experience. What went wrong, what went right? Learned lessons and fun happenings. A great way to recap the Global Game Jam and see what everyone spent their 48 hours on.
If you participated in the jam and would like to talk about your game during the meeting, please register for the “I’ll talk about my game” ticket.
Due to the number of games and limited time and space, this is not a play event. Glitch is hosting a Gamecraft games play event called PLAY PARTY. It’s Saturday January 28th, 6pm – 10pm at Modist Brewing Company.
Plug My Thing!
In addition to informal verbal plugs, we’ll also show your trailer, user group, recruitment page, promo video, demo reel, etc. Grab the appropriate ticket – first come, first served.
Guidelines:
Agenda (approximate)
6:00 Pizza and drinks (thanks to the Nerdery!) and socialize.
6:30 Meeting starts. Announcements and Plug My Thing!
6:45 Member Project
7:15 Main Presentation
We’ll be heading to Joe Sensers in Bloomington after the event. Come socialize with other local developers.
Many, many thanks to The Nerdery for hosting the IGDA Twin Cities events over the years.
This event is open to the public. An IGDA Membership not required.
Other Happenings and Announcements
Game Dev Day An event for parents and kids to explore making game design, art, code, sound, game testing, and more. February 11, 2017 1pm – 4pm at The Works Museum
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[…] The next IGDA-TC meetup, mentioned in this episode, takes place Wednesday, Feb 8th. Details here. […]
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