Ep. 26 — The XBone Move

Posted by Ryan on July 12, 2013

The IGDATC Podcast Episode 26, The XBone Move!

It turns out is hard to be interesting, so Ryan and Tori invite Zach Wendt and free agent Ryan Schaefer to join them and discuss E3.  That’s right, E3 happend and the podcast crew is full of opinions, information and false memories!  They also talk about Zach’s experience with, and recent IGDATC presentation regarding his Oculus Rift, the new and affordable VR headset (made popular on Kickstarter).  Host Ryan also shares his Ouya experience, and how his family is accepting another console.  So plug in your controller, wave your arms, put on your headset interface and prepare to download!

Show Notes

  • E3 discussion
    • Microfost XBox One vs. Sony PS4
      • both have almost the same tech specs, but one has more shaders and better memory
      • one is about TV
      • one has a cloud
      • one has indies (well, they both do, but one has indies like Mojang and the other has indies like Octodad)
      • both have paywalls
      • one allows you to share (well, both now since one did a 180)
      • one has a new Kinect
      • both have new controllers (rumble triggers and touch pads)
    • Nintendo was absent
      • what does that mean?
  • Oculus Rift
    • head chopped off
    • moving fast makes you sick
    • moving at all can make you sick
    • Ryan gets sick
  • Ouya
    • Ouya, is it worth the $100?
    • reminiscent of XBox Indie Games (yea, in the bad way)
    • discovery is tough
    • not a lot of games
    • kids love it (annoyingly so)
    • Amazing Frog! Ouya is best as a social, multiplayer in the same room experience
    • this is good, this is bad!

Special Guests

  • Zach Wendt is the president of the IGDA Twin Cities chapter.
  • Ryan Schaefer is a free agent

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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Ep. 25 — Candies!

Posted by Ryan on May 22, 2013

The IGDATC Podcast Episode 25, Candies!

Wait for the drop… boom.  Zach, Ryan and Tori discuss various going’s on in the game-o-sphere, local and beyond. Thank you for listening.

Show Notes

  • Zach talks about his Oculus Rift, an affordable VR headset for home use.
  • Discussion about Microsoft Research’s “Peripheral Projected Illusions for Interactive Experiences” IllumiRoom.
  • Brain Games on National Geographic Channel (here’s a cool clip).
  • Game discussions: Bioshock Infinate, Bioshock Composer on Top Score Podcast (MPR!), XCOM, Driver San Francisco, Battle Blocks Theater
  • Ryan kinda does Ludum Dare with Nate Yourchuck: Hipster Pad.
  • CoderDojo Twin Cities helps local kids learn programming.  Ryan’s sons love Scratch!
  • Candies! game.  Best to just try it.  Give it a minute, it will suprise you.
  • Discussion of last months presenters.
  • Any modders out there? We’re planning on talking about modding in a future episode and would like your input.

Special Guests

  • Zach Wendt is the president of the IGDA Twin Cities chapter.

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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Ep. 23 — CES Señorita

Posted by IGDA Twin Cities on February 20, 2013

The IGDATC Podcast Episode 23, CES Señorita

After the December break, and January’s Global Game Jam, we’re proud to release an extended blathering audio file of awesomeness.  Ryan, Tori, Jacque and Zach go off the rails in this, the 23rd episode of the IGDA Twin Cities Podcast.  Where has Jacque been?  What’s good to watch on Netflix?  What’s the name of that game you can’t remember?  What would you pay for a game?  These, and many more tangents and random ramblings ahead.

We invite your feedback and comments. Thank you for listening.

Show Notes

  • Netflix
  • Personal data and finding games
  • CES, interesting things
  • What would you pay for a Game?
  • Code Hero, woes me…
  • much more

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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Ep. 19 — Steam Sells Out

Posted by IGDA Twin Cities on August 9, 2012

The IGDATC Podcast Episode 19, Steam Sells Out

Ryan and Tori invite Zach and Chris to the show to talk about the July meeting, specifically focusing on Kickstarter and game developers.  We compare our wallets after the Steam Summer Sale and discuss some of the games we’ve been playing.  OUYA, we have to mention OUYA, as well as other console news, specifically leaked specs related to the Wii U and next Xbox.  Sprinkle in some hijinks and other merrymaking and you get another episode of the IGDA Twin Cities Podcast.

We invite your feedback and comments. Thank you for listening.

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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Ep. 15 – GDC Exclusive

Posted by Ryan on April 30, 2012

The IGDATC Podcast vs. GDC

With special guests Andy Korth from Howling Moon Software and Twin Cities chapter president Zach Wendt, we chat games, development and design and go over some of the stories and experiences of the Game Developers Conference (GDC).  Half of this podcast crew attended GDC and its your job to figure out who.  Here’s the 15th episode of the International Game Developers Association Twin Cities Chapter podcast.

We invite your feedback and comments. Thank you for listening.

Show Notes

What We’ve Been Doing and Other Nonsense

  • Andy: Howling Moon, Chipmunk 2D Physics development and current efforts, and GDC.  Game discussions explode around the new SSX.
  • Tori:  more audio, full time freelance and teaching at IPR.  Some game talk about Conclave and Angry Birds Space.
  • Zach: Busy with vacationing and working late.  Batman Arkham City and some 3DS games.
  • Ryan: Minnetron website, developing a game for mobile, Deus Ex and Angry Birds Space.

Discussion Topics and Links

Contact us

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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Video: September Meeting, Member Project Night

Posted by Ryan on September 27, 2011

Ryan Foss – Community Arcade Games update
Zach Wendt – Visual 3D Math (for non-math folks)
Zach Johnson – Apestronauts

IGDATC Podcast Ep. 5 – Revenue Streams

Posted by IGDA Twin Cities on May 29, 2011

IGDA Twin Cities Podcast, Episode 5 – Revenue Streams

With special guest Zach Wendt, the podcast crew talks about the IGDA Twin Cities chapter.  Find out how IGDATC came to be and who made Zach president.  We also talk about the IGDA’s recent response to the Amazon App Market Terms of service, last months and next months presentations.  Tori surprises everyone with a news leak, and Ryan counters with a Real Game or Fake quiz.

We invite your feedback and comments. Thank you for listening.

Show Notes

What We’ve Been Doing and Chatter

  • Ryan: Nothing…
  • Jacque: Game goes alpha.
  • Tori: Portal 2, Freelancing voice acting
  • Zach: Brink, Gears of War 3 Beta, and a Bird Story

Discussion Topics and Links

Contact us

Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:

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About IGDATC

This is the International Game Developers Association (IGDA) chapter for the Minneapolis/St Paul (Twin Cities) metro area in Minnesota, USA. We are an active chapter and usually meet monthly. New visitors are always welcome (with or without IGDA membership).

@IGDATC on Twitter

Thank You to Our Sponsors

Web hosting donated by Abstract Puzzle
Monthly meeting space generously donated by The Nerdery