Ep. 13 – Outro

Posted by Ryan on February 9, 2012

The IGDATC Podcast is finally here.  Better late than never. Scheduling conflicts, sickness and required game play and game development sessions delayed the podcast recording this month.  After the pixel dust settled we dusted off our mics, invited a special guest and set our sites on record.  We are proud able to bring you our 13th [...]

IGDATC Feb 2012: Global Game Jam 2012 Recap and Play Party

Posted by IGDA Twin Cities on February 3, 2012

  Wednesday, February 8, 2012 from 6:00 PM to 9:00 PM (CT) Hosted at The Nerdery Bloomington, United States The 2012 Global Game Jam ended up with 244 sites in 48 countries hosting almost 11,000 participants.  Nearly 2,300 games were created.  IGDATC did it’s part with 27 participants and 11 game projects. Come and hear [...]

IGDA Twin Cities Global Game Jam 2012

Posted by Ryan on February 1, 2012

Over the last weekend 25 local game developers converged on the Nerdery, taking hold of various tables and rooms for Global Game Jam 2012. The theme was a snake biting its tail, the Ouroboros. At then end of the 48 hour event, 10 games were released into the wild. Details about the local games are [...]

Global Game Jam 2012

Posted by IGDA Twin Cities on

Last shot from the webcast Here are the games that were made during the 2012 Global Game Jam by IGDATC members.  Thanks once again to the Nerdery for being great and flexible hosts! More details will be added to this page. For the moment, link will direct you to the Global Game Jam hosting page [...]

GGJ 2012 Last Call Almost Upon Us

Posted by wingedbeaux on January 26, 2012

We got the details worked out for the Global Game Jam event at The Nerdery. If you want in there is still time. Registration must be complete by Friday at 12:00PM (noon). Make sure you are signed up by then if you want to partake in the event. Sign-up is free and so is access [...]

Video: January Meeting, Game Center for iOS, iCADE and Global Game Jam info

Posted by Ryan on January 24, 2012

Original Posting Details Main Presentation: Doug Thorpe - Game Center for iOS Member Project: Martin Grider – iCADE for iPad, and a toddler drawing app Ty Burks – Global Game Jam 2012 details   Bookmark on Delicious Digg this post Recommend on Facebook share via Reddit Share with Stumblers Tweet about it

Global Game Jam Location Approved

Posted by wingedbeaux on January 23, 2012

We finally got our site approved by the people over at GGJ. You can now find it here: http://globalgamejam.org/sites/2012/igda-twin-cities-igdatc Make sure to create an account on the Global Game Jam site and set the IGDA Twin Cities to your location. It appears that the final word on The Nerdery being open overnight on Saturday is [...]

Global Game Jam Location Pending

Posted by wingedbeaux on January 19, 2012

The IGDATC has confirmed a site for the 2012 Global Game Jam. The Nerdery has confirmed that they will house our event starting at 4:00pm on Friday the 27th and we will go to 4:00pm on Sunday the 29th. There is still a bit of TBD as to whether we will be able to be [...]

IGDATC Jan 2012: Doug Thorpe – Game Center for iOS. Ty Burks – Global Game Jam 2012

Posted by IGDA Twin Cities on January 11, 2012

Doug Thorpe - Game Center for iOS Game Center is billed as a social gaming network, but it can add functionality to your apps beyond just providing an interface for achievements and leader boards. Using demos in Unity for iPhone and XCode, Doug will show: Matchmaking multiplayer gameplay in-game voice chat new Game Center functionality introduced [...]

Ep. 12 – Googling Bing

Posted by IGDA Twin Cities on January 8, 2012

The IGDATC Podcast is a year old!  Happy Birthday to us!  Google Bing Google. Oh the weather outside is strangely nicer than usual.  But the games inside are delightful.  Since we’ve no place to go, let us talk, let us chat, let us record and post it on the internet so you can hear it.  [...]